
Now that I’ve been invited to Google Wave (no, I don’t have any invites!
), I’ve made an icon to use with my Fluid SSB. Once you’re invited, check out this cool site for information on how to make it run perfectly in Fluid.

Now that I’ve been invited to Google Wave (no, I don’t have any invites!
), I’ve made an icon to use with my Fluid SSB. Once you’re invited, check out this cool site for information on how to make it run perfectly in Fluid.
Tags: google, google wave, icon, phoney, wave

In celebration of the Tweetie 2 release this week, I’d like to give you guys an exclusive version of the new icon. Tonight I spoke to Loren, the developer, and snagged the new Tweetie 2 icon! I created a Phoney version, and got his blessing to release. Now you can have your Tweetie:Mac match your iPhone icon!
Chances are, Tweetie:Mac 2 will also have a new icon, and if it does, you can expect a Phoney version of that too! And if you don’t own Tweetie 2 yet, pick it up now for less than the cost of a sandwich!
Tags: flurry, icon, loren brichter, tweetie, tweetie 2, twitter

As you may or may not know, Twitt is a Twitter application that’s been development for a long time by the fantastically cool Dan Deming-Henes. I was enlisted in the beta for the application, and was instantly impressed. I began talking to Dan about the qualities of Twitt, and what kind of directions he was heading in. At this stage, Twitt did not have an icon, or a “logo”. This stuck out to me, so I did something I seem to always do, I weaseled my way into Dan’s work and we started bouncing ideas off of one another.
My idea for Twitt’s icon was to do something completely unique for a Twitter application, and that was to create a metaphor free of Twitter’s many “default” ideas. This includes birds, eggs, feathers, message bubbles, etc, etc. My idea right off the bat was a “TwittDroid“, who would be not only the icon, but the mascot for the application itself. He would stare at you in the dock, happily reporting all updates to you via his robotic notification sounds and cute little robot face.
TwittDroid went through a few incarnations, but the two presented here are the final-beta and final-final versions. The happy and effing-adorably smiling TwittDroid is the “final” icon. Dan loved him, I loved him, and we both thought it was a great looking robot…
…But, ultimately, he didn’t make the cut. It was a decision made with the utmost respect on Dan’s part, and I understood his position. Needless to say we both still loved the little bugger so much, for him to never see the light of day would just be wrong.
So here he is, in all his glory. Two iterations of the TwittDroid, and a “Phoney” version. It also includes his robotic notification sounds to use along with Twitt.app. Enjoy!
Tags: Dan Deming-Henes, Icons, sounds, Stranded Design, twitt, twitter

Updated 9/30/09 - Significantly updated each icon size once again. I Pixel pushed those puppies TWICE!
The Iconfactory recently released a fantastic iconset titled Flurry. It’s been quite popular, and despite the massive amounts of released icons, everyone has their own needs, and everyone has icons they want made! It’s obvious we all love the iPhone style, so I’ve created an accurate iPhone-themed template to the best of my ability.
Included in the set are PSDs for each individual icon size (512px, 256px, 128px, 48px, 32px, and 16px) so you can create each state and then compile them with Icon Composer. Also included is a Grid PSD that can be used with the IconBuilder Photoshop plugin.
If you use and edit these templates to release your own icons, please give myself and the Iconfactory credit for our work.

I recently did an icon for id software’s Wolfenstein RPG iPhone game, and I had to redraw the glyph in vector. Tonight I thought it could make a pretty cool desktop icon too! This was just for fun, hope you enjoy it!
Tags: gaming, icon, wolfenstein
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Copyright 2009 Matthew Rex Downham • me@mrexd.com • 407.451.2431
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